# PlayerAdded

Example usage:

```lua
Events.PlayerAdded(function (event)
    ChatService.sendMessage(event.player.name .. " joined the game!")
end)

Events.PlayerRemoving(function (event)
    ChatService.sendMessage(event.player.name .. " left the game.")
end)
```

### Parameters

#### player: [Player](https://docs.easy.gg/scripting/bedwars-scripting/objects/player)

The player that joined the game server.
