PlayerPickupItem
Fires when a player collects an item from the ground.
Example usage:
Parameters
player: Player
The player that is picking up the item.
itemType: ItemType
The type of item that is being picked up by the player.
amount: number
The amount of the item that is being picked up by the player.
cancelled: bool [modifiable]
If set to true, the item pickup event will be cancelled.
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