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PlayerPickupItem
Fires when a player collects an item from the ground.
Example usage:
Events.PlayerPickupItem(function(event)
if (event.player:getEntity() == nil) then
return
end
if (event.itemType == ItemType.GLITCH_TRUMPET) then
EntityService.spawnKitEntity(KitType.MELODY, event.player:getEntity():getPosition())
AnnouncementService.sendAnnouncement("Let's jam!")
end
end)
The player that is picking up the item.
The type of item that is being picked up by the player.
The amount of the item that is being picked up by the player.
If set to true, the item pickup event will be cancelled.
Last modified 4mo ago