🛏
🛏
🛏
🛏
BedWars Creative
Search
⌃
K
🎨
Sandbox Mode
🪓
WorldEdit Commands
🍊
BedWars Scripting
📜
Changelog
🚜
Services
🤝
Events
BlockPlace
BlockBreak
BedAlarmTriggered
ConsumeItem
Enchant
EntityDamage
EntityDeath
EntitySpawn
Forged
InventoryItemAdded
ItemPurchase
MatchStart
PlayerChatted
PlayerAdded
PlayerRemoving
PlayerDropItem
PlayerPickupItem
ProjectileLaunched
ProjectileHit
StatusEffectAdded
StatusEffectRemoved
WeaponSwing
TeamUpgradePurchased
Telepearled
UseAbility
📦
Objects
📚
Types
⚙
Utilities
Powered By
GitBook
Comment on page
EntitySpawn
Fires when an Entity spawns
Example usage:
-- Make all entities have only 1 health
Events
.
EntitySpawn
(
function
(
event
)
event
.
entity
:
setMaxHealth
(
1
)
end
)
Parameters
entity:
Entity
The spawning entity
Previous
EntityDeath
Next
Forged
Last modified
4mo ago