ðïļMatchService
Service with information on match state.
Functions
getHost(): Player
Returns the Player that is currently hosting the match.
getPlayerRole(player: Player): MatchRole | nil
Returns the MatchRole of a player if it exists.
getMatchDurationSec(): number
Returns amount of time in seconds since the match started (returns 0 if still in pre-game).
getMatchState(): MatchState
Returns current match state.
endMatch(winningTeam: Team | nil)
Ends the match with a specified winning team (or nil to cause a tie game).
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