ParticleEmitter
Functions
setTexture(texture: string)
setColor(color: ColorSequence)
setRate(rate: number)
setPosition(position: Vector3)
getPosition(): Vector3
setRotation(rotation: Vector3)
getRotation(): Vector3
setCFrame(cframe: CFrame)
getCFrame(): CFrame
setRegionSize(size: Vector3)
getRegionSize(): Vector3
setSize(size: NumberSequence)
getSize(): NumberSequence
setTransparency(transparency: NumberSequence)
getTransparency(): NumberSequence
setBrightness(brightness: number)
setSpeed(speed: NumberRange)
setAcceleration(acceleration: Vector3)
setDrag(drag: number)
setLifetime(lifetime: NumberRange)
setParticleOrientation(orientation: ParticleOrientation)
setParticleRotation(rotation: NumberRange)
setRotSpeed(speed: NumberRange)
setLightInfluence(influence: number)
setLightEmission(emission: number)
setSquash(squash: NumberSequence)
setSpreadAngle(angle: Vector2)
setTimeScale(timeScale: number)
setEnabled(enabled: boolean)
setLockedToPart(locked: boolean)
emit(amount: number | nil)
clear()
destroy()
Last updated