KitEntity

Extends Entity (includes all the functions and parameters of Entity)

Parameters

kitType: KitType

Which type of Kit the entity is.


Functions

moveTo(position: Vector3): nil

Moves the entity to the specified position.

attack(target: Entity, damage: number): boolean

The entity attacks the target Entity for the specified damage amount. Returns true if the attack was successful.

setSpeed(speed: number)

Sets the walk speed of the entity.

setArmor(armor: ItemType)

Sets armor of the entity.

Examples: ItemType.LEATHER_HELMET, ItemType.IRON_HELMET, ITEM_TYPE.DIAMOND_HELMET

setHandItem(item: ItemType)

Sets the item held in the hand of the entity.

getModel(): Model | nil

Returns the Model of the entity.

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