> For the complete documentation index, see [llms.txt](https://docs.easy.gg/scripting/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.easy.gg/scripting/bedwars-scripting/objects/entity/kitentity.md).

# KitEntity

### Parameters

#### kitType: [KitType](/scripting/bedwars-scripting/types/kittype.md)

Which type of [Kit](/scripting/bedwars-scripting/types/kittype.md) the entity is.

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### Functions

#### moveTo(position: [Vector3](https://create.roblox.com/docs/reference/engine/datatypes/Vector3)): nil

Moves the entity to the specified position.

#### attack(target: [Entity](/scripting/bedwars-scripting/objects/entity.md), damage: number): boolean

The entity attacks the target [Entity](/scripting/bedwars-scripting/objects/entity.md) for the specified damage amount. Returns true if the attack was successful.

#### setSpeed(speed: number)

Sets the walk speed of the entity.

#### setArmor(armor: [ItemType](/scripting/bedwars-scripting/types/itemtype.md))

Sets armor of the entity.

Examples: `ItemType.LEATHER_HELMET, ItemType.IRON_HELMET, ITEM_TYPE.DIAMOND_HELMET`

#### setHandItem(item: [ItemType](/scripting/bedwars-scripting/types/itemtype.md))

Sets the item held in the hand of the entity.

#### getModel(): [Model](/scripting/bedwars-scripting/objects/model.md) | nil

Returns the [Model](/scripting/bedwars-scripting/objects/model.md) of the entity.
