Knockback
Last updated
Last updated
The position from which knockback should be applied. If this is equal to the position of the hit entity, no knockback will be applied.
The amount of horizontal knockback applied. Defaults to 1. A value of 0 will apply no horizontal knockback.
The amount of vertical knockback applied. Defaults to 1. A value of 0 will apply no vertical knockback.
Example usage: