Part
For examples on how to use, refer to PartService.
Creates a Roblox BasePart with a block texture from ItemType.
Functions
setPosition(position: Vector3)
Sets the position of the part.
getPosition(): Vector3
Returns the position of the part.
setRotation(rotation: Vector3)
Sets the rotation of the part.
getRotation(): Vector3
Returns the rotation of the part.
setCFrame(cframe: CFrame)
Sets the CFrame of the part.
getCFrame(): CFrame
Returns the CFrame of the part.
setSize(area: Vector3)
Sets the size of the part.
getSize(): Vector3
Returns the size of the part.
setCollidable(collidable: boolean)
Sets whether the part should collide with other models, blocks, and players. Defaults to true on creation.
setAnchored(anchored: boolean)
Sets whether the part should have physics applied to it. Defaults to true on creation.
setTransparency(transparency: number)
Sets the transparency of the part. Transparency ranges from 0 (opaque) to 1 (invisible).
getTransparency(): number
Returns the transparency of the part. Transparency ranges from 0 (opaque) to 1 (invisible).
destroy()
Destroys the part.
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