PlayerDropItem

Fires when a player drops an item onto the ground.

Example usage:

Events.PlayerDropItem(function(event)
    if (event.itemType == ItemType.TENNIS_BALL) then
        event.cancelled = true
        MessageService.sendInfo(event.player, "Be more careful! Those can explode!")
    end
end)

Parameters

player: Player

The player that is dropping the item.

itemType: ItemType

The type of item being dropped by the player.

amount: number

The amount of the item being dropped by the player.

cancelled: bool [modifiable]

If set to true, the item drop event will be cancelled.

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