πVehicleService
Service for creating vehicles.
-- Give all entities UFOs when the match starts
Events.MatchStart(function(event)
for i, player in ipairs(PlayerService.getPlayers()) do
local position = player:getEntity():getPosition()
MountService.spawnVehicle(VehicleType.UFO, position)
end
end)Functions
spawnVehicle(vehicleType: VehicleType, position: Vector3): void
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