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Telepearled

Fires when a Player uses a telepearl.
-- When a player uses a telepearl, give them the Decay status effect
Events.Telepearled(function(event)
local entity = event.player:getEntity()
if (entity == nil) then
return
end
StatusEffectService.giveEffect(entity, StatusEffectType.DECAY)
end)

Parameters

player: Player

The player that threw the telepearl

start: Vector3

The position where the player threw the telepearl

end: Vector3

The position where the telepearl landed (where the player will teleport to)